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- I've had a letter from a graphics card user who can't play one of my
- games because it requires 2 Meg Chip RAM.
- Now he has about 64 Meg or something which can be used as Chip RAM
- but AMOS doesn't seem to recognize this.
- The only solution that I could think was to load some banks (graphics
- sound) into Fast ram and only move it to chip when needed. Now this
- isn't much of a solution, is it? It would result in all sorts of
- problems.
- Does anyone know of a better solution?
-
- -Murray
-
-
- \\|// Alastair Murray
- (o o) pmymagm@pmn1.maths.nott.ac.uk
- |~~~~~~oOOo~(_)~oOOo~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
- | AMINET |Web-Page (Amiga/Games/AMOS/trek/Music/ |
- | game/role/CHAOS | +more) |
- |game/jump/Banana Islands| http://www.cs.nott.ac.uk/~agm/ |
- | game/shoot/Hanger18 |Current Projects: >Chaos 2 (much better) |
- | dev/amos/keystate | >Kill Em All (shoot em up) >Hanger 18 |
- | dev/amos/picpack | >Skool Daze (type of game) (update) |
- | | >Scrolling Game Creator >BananaIs(update)|
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
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